A TeachMeet Hub at the Learning Science Research Institute, University of Nottingham

I am delighted to say that after a meeting with Charles Crook, the Director of the Learning Science Research Institute (LSRI) from October 2011, there is the open invitation to use their facilities for community events.

The LSRI at the university of Nottingham has meeting rooms laden with monitoring equipment to capture, stream and archive events.

The National College for School Leadership has supported TeachMeet events for a number of years and I am pleased that the university might make such a generous offer to continue to help the community. The main space at the LSRI can hold between 20-30 people however there is the potential for other university spaces to be made available too.

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Diagonals by blinkingidiot
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I am seeking some reaction from you all about a few different elements, so please take a look and let me know what you think.

TeachMeet Hub

  • The space offered by the LSRI could be used by the TeachMeet community, in fact that is what instigated the meeting, on a semi permanent basis to host events.
  • It would be good to develop regular events in the space provided, once a month say.
  • The frequency of events would mean we could be more open to specific topics being covered or explored in more depth.
  • Whole schools could use the event space to conduct there own TeachMeet style event.
  • A range of colleagues from the university and LSRI could contribute relevant research to specific groups.
  • Local links made with the university.
  • Small TeachMeets up to 30 people.
  • Captured, broadcast and archived using the professional facilities available.
  • No cost to use the space.

Purpos/ed Assess

  • On the back of the current Purpos/ed campaign about assessment I am keen to hold a small event in the space offered by LSRI.
  • The informal meeting would extend the debate and discussion that has continued around the agenda of assessment in schools.
  • We would explore the challenges we face, practical solutions and what we perceive to be future directions.
  • Again it would be up to about 30 people.
  • Early September.
Please let me know your thoughts on the potential of these ideas, your own suggestions for making the most of this generous invitation, whether you could attend a Purpos/ed event or how you might like to be involved in moving this forward.

 

Was I Really An “A” Grade Psychology Student?

I distinctly remember the white envelopes. It all boiled down to what was inside mine, 2 years of work and now an envelope. The closer you are to the beginning of the alphabet the better!

My Psychology A-Level was probably the reason I fully committed to going into education and teacher training. The course included a whole block on child psychology and I was gripped. It led me to better appreciate what I wanted to do. I remember going into a local primary school and seeing myself making a career out of working with learning.

But was I really an “A” grade student?

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by da.mas
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You might say that I flunked my psychology course work modules throughout my second year, they contributed in part to my final result but I struggled and was getting C’s and D’s. It wasn’t going well. I enjoyed the subject but found it hard to pull together the course work.

I went into the final exam leave feeling quite deflated but I had the chance to put it right – I had an intense 3-4 weeks of revision, which went really well. I almost enjoyed the exams because I just felt ready.

I wrote what they wanted to hear.

So when I opened the white envelope on that sun scorched lawn weeks later I had managed to pull it together and score one of the highest marks the Psychology department had seen on a final exam. Well done Tom you got an A.

At the time this was incredibly exciting – the whole campus was on a grade knife edge – nothing but talk for months and months of grades to get into universities. What did you get? How did you get on? Did you get what you wanted?

We were all wading knee deep in grades and exam results.

2 years of our education boiled down to that hot day with the envelopes and as those seals were torn we were in fact seeing a path being laid out before us. For some of us more education and those grades were the key.

On reflection I see the whole thing for what it really was including my own part in the merry-go-round of college and university. 

Although I got an “A” grade for my course I think, at best, I was just good at taking the exam. I was an “A” grade psychology exam taker (on that day)! Could I do it again? Probably not without the intense cramming revision. Einstein referred to it all as coercion of the mind:

One had to cram all this stuff into one’s mind for the examinations, whether one liked it or not.

The most valuable thing that came from my experiences at college was not the grades but realising that primary teaching was something I wanted to pursue. However at the time the cultural swirl around results was the environment I was in and grades seemed the key to everything in my future. How very wrong I was.

How Do We Change A Cultural Fascination With Grades?

Assessment graph1

Over on Google+ I have conducted a short survey to further explore the challenges that educators face when attempting to implement assessment for learning strategies in schools. By which I mean a focus on the process of learning, improving student’s metacognition, sustained opportunities for reflection and a general effort to assess “for” learning not “of” learning.

With over 100 responses this short straw poll indicates that it is not the lack of time or issues around timetabling that make this process a challenge, but a cultural focus on levels and grades. 58% of those who responded felt that it was this single factor that was influenced assessment implementation within schools.

I was surprised that this proved so conclusive (even within such a small sample) – I was expecting the other more practical factors to play a part for educators such as timetabling, a lack of training or indeed a curriculum that does not flex to accommodate changes brought about by assessment for learning.

In fact the second highest response again is a reference to summative assessment – taken together nearly 75% of responses point the finger at the ongoing fascination with summative assessment, grades and levels.

But how do we alter such an entrenched view? When we think of our own schools, is there a lack of appetite for anything other than grades and levels?

I think that one thing that would begin to change this perception of what is important in the classroom would be a concerted effort to better understand assessment in total. This is especially important for parents and pupils so that they do not skew the value they place on end of year assessments or reports. Also the message that the school puts out about what is important and how this plays out day to day.

This is not so clear cut the older children get and the further they get into education – you could argue that as a student gets older the focus on their grades and levels becomes more intense. It becomes less about how they have learned something or what the journey was like, and more about the net result – the grade.

What do you think? There is no overnight fix, but what steps could teachers and schools take to shift the focus away from simply a grade or level? If this is such a clearly perceived barrier, how do we change it?

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Survey: What is the biggest challenge to implementing assessment for learning?

What We Can Learn About Assessment From Video Games

 

Through the ongoing debate about assessment via Purposed I came across this presentation from last year by Derek Robertson at the eAssessment Conference in Scotland.

There are a few points that I wanted to highlight that are worth drawing out and discussing further. Just to say that, if you didn’t already know, I am an advocate for games based learning and how it can positively impact on the work we do in school, so it was great to see Derek sharing some of what he has learned regarding assessment.

Derek outlines in his presentation what we can learn from games and what they are very good at:

  • Giving dynamic and ongoing feedback
  • Presenting incentivised learning experiences
  • Using meaningful profiles and reports
  • Trusting in the ability of the player/learner
  • Nurturing growth mindsets
  • Maximising the potential of peer assessment
  • Presenting purposeful and relevant learning intentions
  • Ensuring assessment is not “done to” learners
  • Giving the players the best chance of success

If you notice from Derek’s points he uses the terms player and learner interchangeably as we have to learn to be successful and progress through a game. So it is natural extension that just about all game mechanics pivot around a player being a learner.

The first of Derek’s points: “Giving dynamic and ongoing feedback” is what in my opinion refers to formative assessment. It is the “ongoing” assessment that takes place. Lots of the examples he shared in the presentation were in fact summative assessments, goals scored, points in total, notes correct. You may even argue that unlocking badges or bonus material is summative as it is the result of a set of actions within the game; on the other hand it signals progress and is provided on the course to an overall goal. Perhaps here is where the definition becomes a little blurred.

During his Slash-like demonstration on Guitar Hero Derek referred to the summary score sheet including notes completed correctly, but it is the feedback during gameplay that interests me the most. The types of “dynamic and ongoing feedback” that help a player improve at the point of learning – the summary sheets help us to reflect on how we scored but this is the same as what grade did I get.

Guitar Hero gives all sorts of feedback during gameplay that encourages a player/learner to adjust their play – this comes through visual cues such as simple traffic light dials, auditory signals from the sound of the correct or incorrect notes being played and of course points and mini-goals that further enhance what can be seen.

These are all straight forward and can be seen throughout many games – perhaps it is the timing and overall strategy of ongoing feedback that would reveal something inherently more valuable to teachers. Not just seeing the individual method of feedback in isolation but placing it within the whole picture, the whole plan for supporting new players and helping them to be successful.

Incentives are also important with regard to learning experiences and Derek makes this point in his summary. This is illustrated in more detail by Girlie Delacruz’s work on” Games as Formative Assessment Environments” in which she conducted some studies with regard to how formative assessment and feedback affected maths and game performance. They used a purpose built game to learn about fractions and various parts of the game feedback were altered and presented to different groups (see the study detail in the presentation below).

Delacruz summarised the outcomes, explaining that: “Incentive + Scoring Information is superior to minimal scoring information, with better performance on:

    • Math achievement measures
    • Game play”

In the game their is a simple structure to work within and normally a game “currency” that can be used to incentivise a player – in the work from Delacruz it was simply points (see Slide 18) but what would that be in the classroom? Perhaps something meaningful within the topic or project? In a previous post the debate shifted to these short term incentives and Oliver Quinlan pointed out in a number of comments:

Unfortunately points scoring and rewards are in the short term ‘easy’ ways for teachers to motivate pupils to do what the are told. Look at the number of ‘team points’ and ‘star charts’ that exist in primary schools. This may get them to behave in the required way, but it teaches pupils that only things that are worth doing are things that get them a number score…

I think it is worth bearing in mind always whether we are rewarding children or just bribing them. That is just behaviour, let alone the potential implications for motivation and dispositions to learning that happen if children are trained to only value tangible and quantifiable outcomes like rewards and grades. Dylan William’s work has shown the impact that losing rewards and grades can have for intrinsic motivation, and focusing attention on learning rather than just the outcomes.

Once more it seems we need to strike a balance and create a system that makes best use of incentives for learning as per game design but perhaps addresses what Oliver points out, making them more meaningful and broad so that they do not remain Pavlovian nor isolated within that context.

It would seem that the role of the incentive is crucial in game mechanics and how a player progresses and indeed learns using a game. The question for me would be how do I use these ideas within my own teaching? Do we try and design an incentivised curriculum project? What practical ways can I implement such a system with not only one player but potentially 30?

I Don’t Have Time For Formative Assessment

assessment challenges

Although a fairly narrow view on the barriers to implementing assessment for learning, the cross section of views shared on the Google Document have been excellent as a starting point for discussion.

The above Wordle is a helpful representation of those contributions. I have removed the following words from the visual: assessment, formative, teachers, learning and students in an effort to focus on the other language more readily used to describe the issues.

“Time” appears as a perceived barrier to quality formative assessment or assessment for learning – but is it really such an issue? Is curriculum time often shunted and pinched too readily? Do we not protect our curriculum time, and so time for reflection, fiercely enough from the other pressures in school?