Bre Pattis from MakerBot and Kio Stark gave themselves 20 minutes to capture everything they knew about bringing a creative vision to life – the result is The Done Manifesto – 13 Rules for Realising Your Creative Vision (Beautifully illustrated by James Provost)
“These maxims are really a super concise and clear way of restating one of the founding tenets of so-called design thinking: The idea of creating prototypes as soon as you can, and failing as fast as possible so you can evolve your way to something great. ”
My favourite of the statements has to be this one:
10. Failure counts as done. So do mistakes.
This type of outlook on the creative process is pretty commonplace for start-ups and other such industries, but failure is rarely fully embraced in a school or education environment. In my opinion if we were to consider the curriculum design as a start-up industry – not the whole school – just the creative process of designing engaging, enriching, meaningful experiences for children – then it has to rank as one of the most creative industries of them all.
I always enjoyed seeing roughly where we were heading and immersing myself in better understanding the topic, research and the options for learning that was available. Creating implementations of a standard curriculum is a hugely creative process. All too often the
workshop classroom is all about getting it right, rather than getting it wrong.
I think this is misguided and developing an ethos of mistake leadership in our classes is key to creating meaningful experiences for children in school.
“So do mistakes.”
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