Design thinking is a process for developing new ideas and solving problems. It is a series of “design-specific cognitive activities that designers apply during the process of designing” (Visser, W. 2006). It normally involves: Empathising [READ MORE]
Togs on. I’m jumping into the swirling currents of Twitter chats.
David Whitebread and Marisol Basilio, in their essay “Play, culture and creativity”, explain that play is ubiquitous in humans and that every child in every culture plays. A key adaptive advantage of the long period [READ MORE]
This is the first in my thinking series exploring the Cultures of Creativity essays published by the LEGO Foundation, and their relevance to schools and learning organisations.