I have been lucky enough to have developed the use of the Nintendo Wii and DS consoles in our school. We have used the Wiis in our year group in a number of different ways across the curriculum. However the use of Endless Ocean as an integral part of our Sealife curriculum unit has really helped me better understand the role consoles can play in the classroom.
As you may have read in my call for Consoles for Classrooms, I believe that the console should have a well deserved place in the primary classroom as a media platform. But it is as much about seeing potential beyond the games. As soon as you get beyond the “console games engage kids” you start to explore ways to take the game out of the console. Make the most of the potential it has in the wider curriculum, in the unit or topic and in your classroom.
Endless Ocean was central to what we were doing, it wasn’t a bolt on or extra, we had planned for it to be a driving force. But I think what made it so successful and the unit to be so “joined-up” was the thought we gave to what we would do in addition to the game. You can see from the images of sealife work and our loooong display board that we fully embraced the opportunities Endless Ocean and Sealife offered.
The right sort of game will engage the children in your class – in my opinion you have to take that as a given. It is what you do with that engaged group of children that counts. Here are some take-aways:
Games can be used in isolation – they can be just as effective in single lessons.
Don’t dwell on just the game – think beyond it, how can you leverage that enthusiasm.
Make time for your own play. Set up a different save profile, that way you can stay one step ahead.
Plan ahead, but also decide not to plan! Discovery in gaming is an important part of the experience – sharing the unexpected with your class is amazing.
Mimic the immersive nature of the gaming environment in your classroom.
Build displays that develop with time as the unit/game progresses.
Allow the children to play independently as well as in small groups.
I suppose the clearest message from my experiences I can give is to leverage the children’s enthusiasm in other learning opportunities and as the blog title suggests take the game out of the console.
I remember when I first explained on Twitter we were doing Sealife as our next topic I was sent a link to this beautiful footage of the Okinawa Churaumi Aquarium in Japan. Put down what you were doing, take your shoes off and watch this for four and half minutes.
This main tank, the ‘Kuroshio Sea’, holds 7,500-cubic meters (1,981,290 gallons) of water and is the largest in the world. Beautiful footage.
After a few weeks of working with the Wii game Endless Ocean in our literacy unit I planned for a descriptive writing task using an “Aquarium View” of one species. Here is what I did to set it up.
(I have the Wii projected onto our SMARTBoard, audio through speakers etc)
When the children discover a new or interesting species that would make a good written piece of description, make a note of where it is on your map. Press 1 on the remote to call up the map. I used the Lionfish and the Red Stingray.
For your writing task move the boat back to the exact spot of the species you are interested in and dive down.
Set up the task by swimming to the creature, highlighting and selecting it using the A button. In Endless Ocean when you selected a creature in this way you zoom into a first person view and focus on it wherever it moves. You don’t have to control the view it will stay locked on until you manually move away by pressing B on the remote.
This is our “Aquarium View” the fish moves around and we can remain watching and exploring everything to do with it, without the distraction of moving the diver or trying to follow it.
Once we had our “Aquarium View” ready I worked with a small literacy group and spent some time encouraging to the children to just quietly watch the creature move and begin to think of words that might describe it’s behaviour. “Ripples” was a lovely one for the Red Stingray. We gathered these ideas on small pieces of card and had them scattered on the carpet in front of the IWB.
In addition to the creature’s movement we described the general physical appearance and also more descriptive words for it’s movement – so the Red Stingray “elegantly ripples“. Reading the factfile for the creature in the game also allowed us to glean some more ideas. (Click on the name once in “Aquarium View”)
After some teacher led vocabulary work I set the children off to independently create some short sentences describing the creature. I supported some individuals in this small group at the point of writing.
The children enjoyed writing in this way, they were regularly looking up at the creature in front of them and then returning to their description. It is not surprising really because we saw the same reaction to writing when we used Google Earth to offer children a visual map for their writing.
Controlling the diver and playing the game has been a great motivator and way to engage the children, but this more passive use of the media is equally effective. Due to the accurate, high quality representation of the sealife in the game we were able to just sit back and watch – our very own class aquarium.
We do so much these days to try and engage our learners within our classrooms, to create content that is inspiring. But what about finding inspiring content for us. Teachers need to be inspired to go on to create great learning opportunities. We mustn’t forget about finding content that inspires us too. With the summer fast concluding concluded I feel energised, excited and inspired to begin our sealife topic. Here is a bunch of my ideas.
When you begin digging into this topic area you soon realise that there is SO much good content, resources and ways to work with it that maybe everyone should be doing it. I can’t wait to get my snorkel on! If you have been following me on Twitter then you have probably been awash with my notes about it all.
Endless Ocean
This is one of the major elements of our unit, and I suppose you might say that the topic is lead by using this game on the Wii. I already know games based learning is a powerful way to engage learners. Innovative work by teachers in Scotland continues to inspire me and I hope that our unit will measure up to their great work.
It is a very open ended game, allowing the player (a diver) to just swim around and explore the reefs, lagoons and open waters on offer. I love the fact that we don’t know what we might found in the murky depths. I began making notes as to the types of fish we discovered. But you know, I think the engagement and hook will be in those moments when suddenly, unexpectedly, someone finds a lion fish or a hammer-head shark. I recall these same moments of shared discovery when we played Myst, and it produces a great community of use in the classroom.
I want our play and our learning to have that edge. To emerge gradually as the map does in the game, I know which direction we are heading but what we find there is an unknown.
Steve Bunce has already used the game with classes and suggested I use a carousel of activities so that smaller groups can use the game on a more intimate level. There also has to be some time when we are sharing the discovery and exploration as a whole class. I will be planning the first week of work to include small groups working on the game and four other independent activities related to our topic.
Marine Guide
We will use the game throughout the whole course of the 7 week topic and most importantly find out more about the species we catalogue in the game. As you discover a creature you are given it’s name and a snippet of information about it, this is then recorded in the game’s Marine Guide.
I am going to ask our kids to do something similar. A drawing, habitat, size, food – all entered into a small paper book. I want to keep it simple so we can update them quickly as we discover different creatures. I would like the children to explore some online resources to help them learn more about the different species. This ties in with the non-fiction strand of the literacy strategy.
There seems to be quite a considerable number of species to find and I am not expecting the children to amass information on all of them. Perhaps on occasion they can choose from a handful of species we have found to record and then there may be those that we all need to record. I will see how things pan out.
Fish Friday
This idea is very much from my RANDOM pile but I think it could work really well. John Davitt has created something called the Learning Event Generator that randomly selects a topic and a way to show it. For example: DO “How to make an omelette” AS “a play by play sports commentary”. The AS list is over 200 ideas strong and I would highly recommend it whilst you are planning.
So take a big list of the species we have discovered and an edited (can we really do that in the classroom, with these kids) list of the outcomes and you get…
Show me what you have learned about the SWORDFISH as a FINGER PUPPET SHOW.
Show me what you have learned about the LUMINESCENT SEA SLUG as a T-SHIRT DESIGN.
I would break the two parts up. Give the kids, in small groups, the species name and 10 minutes to gather what they already know and more. And then reveal their way of showing their learning and 25-20 minutes to work on it. I think it is going to be fun and will challenge our classes in different ways.
And that’s my idea for Fish Friday.
Scuba Diving
As you can tell from the game you take the part of a scuba diver. Apart from actually diving in the local pool I wanted the classes to better understand what scuba equipment is all about. I am hoping to arrange with the local scuba diving club to bring a whole load of gear into school so that the children can not only handle it but get to chat to real scuba divers. Maybe they can have a go on Endless Ocean with us too and tell us how realistic it is!
Google Earth > Ocean Layer
Google Earth never ceases to amaze me and before researching into this topic I didn’t look too far into what was on offer in the Ocean layer. It will prove to be a highly valuable resource for our children, helping them better understand the actual information geography of different aspects of the topic. But as we have seen in the past, Google Earth will just be one way for children to “find out”, others will prefer reference books or websites. The important thing is that the choice is there.
Here is a list of some of the features in the layer, plus my notes.
National Geographic comprehension quiz – would be good as a paired reading task.
Animal Tracking – would help to illustrate some shark and whale behaviour.
ARKive layer – lovely resource of endangered marine life shown in context.
Using different layers of info for reading text – perhaps creating a few quiz questions of our own.
Expedition Tracking – active expeditions are shown, such as Roz Savage the ocean rower.
Shipwreck sites
Fishing stocks and UK fish factfiles – would be useful to explore some species native to our waters. Tie this in with the work on persuasive writing and sustainability of fish stocks.
Dive and Surf Spots – adding Panoramio layer to show diving pictures.
There is so much here to consider (there are many more layers I have not referenced) but just knowing that we can direct children to a high quality resource like this is great. Disappointingly most of the embedded video which helps depict the variety of life uses YouTube which is blocked in our Nottinghamshire LA. A prime example of why it shouldn’t be. Although the placemarks in the ARKive layer also use YouTube video, on their own site the video is hosted, and it is a vast collection of images and video too.
Augmented Reality
Augmented reality (AR) is the combination of 3D models, a webcam (if on a desktop or laptop), AR software and a printed symbol. The screen will show what is visible through your camera. The camera tracks the symbol you have printed off and then places the chosen 3D model on that position. Turn the printed symbol and you turn the 3D model.
This is a screen shot of me impaled by the Sydney Tower.
Whilst exploring the topic I saw a tweet about the 3D Top Trumps that have been released. I wish there was a Sealife set to buy! I have played a bit with augmented reality (AR) with our classes last year. It has huge potential for learning. I used the AR Media Plugin for Sketchup and Google Earth to support some of our work on India. Small groups looked at the Taj Mahal in 3D and it helped them get a better idea about the structure of the building.
For our Sealife topic I want the children to explore different 3D models of tropical fish and other creatures from the oceans. I discovered an amazing set of 3D artwork by Max Grueter in the Sketchup 3D Warehouse and in his collection he has some divers too with some lovely depictions of older diving suits. Just looking at the models in 3D is limited in it’s use, it will be engaging I know that – but I want the children to perhaps answer questions and engage more with what is displayed.
I am thinking through and developing some AR Comprehension Cards. Combining text, the 3D model and then questions to challenge the children too. Will be a great way to engage those reluctant readers and to look at reading comprehension in a different, augmented way!
Finding Nemo
This film could be used on it’s own as a central part to a sealife topic but we are going to concentrate on the more open, interactive Endless Ocean to guide us. But we will be using the film to explore some of the PSHCE issues uncovered within it: families, loss, friendship and growing up. I know the children will enjoy it and it is another way of engaging them with their learning.
If you have a copy of the DVD you will know that the bonus disc has some great resources that could be used in the classroom, such as the short film about the coral reef with Jean Michel Cousteau. I like Mr Ray’s Encyclopedia which gives a short narrated film clip about a handful of species from the film. I would use this in a notetaking exercise with the kids, or perhaps in 2s or 3s for a quiz.
My Planning
For what it is worth I have published some of my more detailed thoughts about the literacy involved in the unit in this Google Doc. Let me know what you think. I have thought about the ways I would like to engage the children with the topic and then looked at the Primary Strategy references. If I followed the strategy verbatim we wouldn’t cover information text (Year 4 unit) but I want the children to create exactly that sort of thing, so it’s included.
What you see in the planning is medium term and there every idea I had about the different literacy work. With only 7 weeks we will not cover everything nor do I expect to.
Books
Since being in school I have discovered lots of books that we already have that will support our work and these (with the help of many people’s suggestions on Twitter) will also help supplement the work we do.
Dougal’s Deep Sea Diary – Simon Bartram (Good for recount and writing from a diver’s point of view)
Baleen – Josephine Croser (A nice narrative but also would be good for information during “Whale Week” – yes we might have a solid week on learning just about whales. Amazing creatures. This might give us an opportunity to use our Google Sites, encourage the children to build a mini-site about whales.)
If you get a chance to look at the Dan Yaccarino book you will probably realise why that one gets a special mention from me. There is only a few sample images online of the picture book but I love the tantalising glimpse of the artwork it is made up of.
I contacted Dan about the artwork, which he said was done using stencils and an airbrush, to see how we might recreate some of it in the classroom. Layered tissue paper might work well and I expect we will spend a lovely afternoon very soon with copies of the book in hand and our creative hats on!
Tracking
From the Expedition layer in Google Earth I discovered the ongoing coverage of the ocean rower Roz Savage. This is an ideal example for the children to keep tabs on throughout the next few weeks as she makes progress across the Pacific. The Roz Tracker is a lovely example of real time mapping and social media which gives a great insight into the conditions onboard and the state of mind of Roz.
The RozTracker is an interactive map that you can use to track Roz’s progress across the Pacific, and see exactly where she was when she posted various social media.
surrounded by sharky feeding frenzies. not the day to take a swim.
It would be good to spend some time with the children doing a couple of things purely based on this short message:
Find out what type of sharks might be there based upon her location, the fact there are many and their behaviour.
Based upon that information try and work out what type of shark she may be referring to. Send her a Tweet explaining what we found out. Are we right? Does she know?
Learn what sort of food the sharks may be feeding on and draw up some food chain information. Why might it be described as a frenzy?
Use this as a starting point for some descriptive fiction.
Explore newspaper coverage of shark attacks.
A fine example of how social media can put are classrooms in touching distance of people doing remarkable things.
Another fantastic resource that I discovered via Twitter is Tour de Turtles. The site tracks 11 sea turtles as they begin their migratory journey. Each turtle has a name and is depicted as a contestant in a race, competing with each other. The turtles are being tracked with GPS and you can look at a map showing their ongoing progress.
There is loads of information about the 11 different causes that the turtles each represent – each one impacts on the lives of the turtles in some way. For example there is poor old Chica who is struggling in last place at the moment and according to her map is not entirely sure which way she is going! The cause that Chica represents is “Sea Level & Temperature Rise from Climate Change” and you can even watch a pre-race interview with each turtle and then live footage of them setting off too.
A lovely site that holds stacks of information for the children to explore, the opportunity to raise awareness of real issues affecting these creatures and big slice of fun and humour to engage young learners. We will definitely be checking in with the turtles. I expect I will ask the children to adopt one of the 11 for the next 7 weeks and see how things work out, encouraging them to learn more about them and keep tabs on their progress.
That just about wraps up some of my thinking for this next half term and as I said at the outset I am excited to get underway with it all. Just to finish you could always record your own dancing turtle like I have done. I know that after all the 7 weeks of hard work the dancing turtle will probably be the one thing the kids remember most!