Wii Minutes

All of the children in our year group have been enjoying using our class Nintendo Wiis and we have even used them to support the numeracy work that has been going on over the previous week. A student teacher began work in my colleague’s classroom on Monday and was amazed to see him enjoying a game of tenpin bowling on the Wii with some children from his class. She remarked that she was not expecting to see that when she walked in!

In addition to looking at ways the console can support parts of the curriculum, I have added a bit of structure to how we use the Wii just for fun in the class. The children can earn Wii Minutes from me through all the usual avenues of hard work and good behaviour.

Wii Minutes

I have 15 and 25 Wii Minute tickets to give away which would allow someone to play on it during a breaktime or at a lunchtime. I thought it would be fun to have the tickets in the shape of the Wii remotes and on the flipside is the number of minutes as you can see in the picture. I set my teaching assistant on to it and once printed the images of the remotes were backed with gold card and laminated along with the number of minutes – simple.

The children have been motivated and enthusiastic to earn them alongside the usual class reward system we have. Yesterday a pair of children enjoyed a game together who had both earned some time and today a boy who was working brilliantly throughout the morning chose a friend to join him in a blast on Wii baseball.

In my opinion it gives me a great way to reward those children who are always working so hard and do it with a smiles on their faces. The reward is genuinely engaging for them and they love playing it on the big screen with plenty of room to swing the bat or serve an ace.

Google Earth is Our Paper – Part 5: A Week in Review

Our week of storytelling in Google Earth has finished however I wanted to wrap up my reflections on working in this way. In this post I look back over the process and review the benefits you will reap and any challenges that you may face in implementing a similar unit.

A piece of Google Earth storytelling is definitely manageable within a week (5-6 hours) and in that sense is very flexible. The completed outcome from each child was a set of 6 placemarks that included:

  • An embedded Vocaroo audio snippet of a rehearsed and planned piece of the story from James’ point of view.
  • A written sentence that was a second draft of that first audio clip. An improved version that built in the language work we had done as a class to support the story.

You can see these two story elements in this screenshot of a child’s work.

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If you would like to hear the audio, see the other 5 placemarks and the work as a whole then you can download the KMZ file here. During the week I worked with a supported literacy group and here is the audio work we completed together.

Challenges of digital storytelling in Google Earth

  • Saving – this has been the biggest issue for us as the children will encounter temporary files saved locally in Google Earth. This is especially true when working on different laptops over a period of days. As the placemarks were the same, it led to confusion. If I was to do another unit of work with GE I would ensure that the children save work with their name included and I would also purge the local files at the end of every session. Another option is to explore the use of Google Maps.
  • Uncertainty – as with most applications the more confident you are as a user the more you will get from it. Google Earth has a lot going on with various menus, folders and windows. The children often ran into a sticky spot if they could not find the item they were looking for or generally felt unfamiliar with the layout. If I was to repeat this unit again I would probably ensure there has been equivalent hours put in before hand that doesn’t just orientate them to the basics but allows them time to work with files, saving and the various layers of information. This would raise their level of confidence, consequently the layout of Google Earth would not be a hurdle to better storytelling.

Benefits of digital storytelling in Google Earth

  • Visual – beginning with such a rich visual stimulus as Google Earth imagery gives the children such a different experience of storytelling then what they are used to. In this unit we benefited as a class not being straight-jacketed to a written, paper based plan. We were free to roam and explore the imagery we had, there were constraints that we agreed, but the plot was there in that imagery waiting for us to tease it out. 
  • Control – the children had control over the way they explored their story. They moved, tilted and zoomed, they controlled how their journey looked to them. I walked around the room during the week and they were all exerting this control over how the narrative space looked to them. I suppose in a small way this personalises the journey for them. 
  • Discovery – we began with a single location, a place I believed would be good to tell our escape story. It needed that decision, but from there we decided as a group what would happen. The snakey line you see in the example files or images could have easily taken us in another direction. The children discovered the elements of the story we included. In the first sessions we explored the local area in pairs and the children noted and discussed possible places of refuge. One child shared with us, by zooming in on the SMARTBoard, the building yard that we eventually chose to hide in as James. At that point int he lesson we had not even decided which way to turn from outside his house – but it was clear that the yard would provide us with lots of opportunities so we included it our escape. Let the children find their path, their journey – let them discover what is out there and allow the plot to be formed as you go.
  • Embedding Media – Google Earth placemarks allow a whole host of media to be embedded in support of your story. We have added a simple audio player but you could easily have some drama work filmed and uploaded to a video hosting site, then embedded. That would be a great extension to what we have done and not too difficult either.
  • Geotagged Narrative – beyond the huge variety of imagery children have as a starting point the sense of making your narrative happen in situ really appeals to me. You have to consider the tense that you work in, however the combination of narrative types in one place is a huge benefit to working in Google Earth. You could have written, spoken, filmed and drawn media all in the very location it is occurring.
Where do we go from here?
In my opinion I think that this week has challenged me to think of storytelling in a new way. I think I have a good understanding of digital narrative, but working in Google Earth and defining the plot in response to the environment turns it all on it’s head. My class were not trying to conjure up some bright idea, they were inspired by the images in front of them, by the landscape and make up of the location. Just think of all of those locations…just waiting to be a location for a story. (You could even do one on Mars or The Moon!)
Somewhere local to the school to begin would also be a great starting point – perhaps a trip to somewhere near the school and the children do a recount of the day. I would also like to explore the potential of social stories, children generating small snippets of narrative roughly under the same plotlines, in different placemarks but again in roughly the same location. These could then be shared and the individual child chooses a path for their character to take adding their peers narrative parts to form a whole.
Tear up the paper, be a location scout, let the landscape guide you, tip storytelling upside down and give it a shake – most of all let the children discover their own journey, their own path. You never know where it might lead.

A Snapshot of My Classroom

I took these pictures in 5 minutes around my classroom during an afternoon of work last week. It was great to see so many different things going on in our learning environment. There are some great examples of artwork done by the class as well as a wonderful display created by our brilliant teaching assistant on James and Giant Peach.

Make sure you get a look at the laptop screens to see what the children are up to, what can you spot?

2 Unconferences in One Day

On Thursday I had the opportunity to head down to London to take part in the Amplified’08 event held at NESTA HQ. In addition I was grateful to also be able to attend the MIrandaMod2 unconference at the London Institute for Education.

Network of Networks

The amplification of voices is the intent for Amplified08. Voices that have already come together in their own social networks, to meet face to face and take the use of social media in their fields of work onto the next level. I was in the company of about 200 other professionals who passionately believe in the power of social media, in one form or another, to change what they do. I was pleased to meet Drew Buddie and Leon Cych and between us we flew the flag for education in amongst this wider group. 

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The session topics were sketched out on the wiki and after a brief introduction by Toby Moores and NESTA we huddled around a whiteboard to find the location for the conversations. I attended a session called “From conscripts to followers – new forms of leadership and organization” that sprung up from a blog reaction by David Terrar to Seth Godin’s book Tribes. I listened to the group talk about current workforce models and how social media has a role to play, how communication streams are different then they were a year ago and how it is possible to utilise them.

I explained to the group that I work with 30 social media experts everyday and then said I was a primary school teacher and that the children were ten. I asked what will the large corporate world do when my class are ready to get into the workforce? I discussed some of the online tools we use and the fact we have a Nintendo Wii in the class and some of the ways we have already used it – I explained that when I talk to the children on their terms and engage with them in a place that they know and enjoy, there is an instant community of use. The children know that I am aware of the ways they use social media and other technologies – they appreciate that it is OK to talk about it and enjoy it.

As with many of these events, or certainly what TeachMeet was built upon, the corridor conversations were also amazingly valuable. After the session I talked with Graham Stewart, Euan Semple and Anne Marie McEwan about the future of Amplified and what might happen. I referred to the fact that I left Glasgow and the TeachMeet at the Scottish Learning Festival feeling inspired and empowered to organise an event of my own. We talked about the level playing field those who use social media are standing on – we can all publish, have a TV or radio station or be a journalist. 

I hope that in supporting each other social media and the wider use of online tools can be further leveraged in our professions. I believe that TeachMeet and the wider edtech community in all their glorious guises can exemplify how to use these tools in an open way. The way that we share how we work and our successes is not the same in the corporate arena. It was a privilege to encourage people to think about education in their discussions and all the good that goes on. May the voices of teachers continue to be heard loud and clear.

MirandaMod2

Drew Buddie encouraged me to attend the second unconference organised by MirandNet. It was a quick dash up the road with Drew from NESTA but was a real pleasure to attend and once again exciting to hear about the innovative work going on in classrooms. I was thrilled to also get a chance to meet Dai Barnes and Daniel Needlestone who I have enjoyed talking to in the EdTechRoundUp meetings.

Loosely organised but with a tighter rein then, say a TeachMeet, we had a range of speakers from across the education sector. Leon Cych was in charge of the video stream that went out on UStream and he monitored the chat and twitter feeds as well.

I had a little unplanned stint talking about multi-touch interactive devices and what the future may (already) hold for classroom technology. Rachel Jones the head of education at Steljes (who kindly supported the event with some money for the food and drink) spoke to the group about future classroom designs and how the SMART Table could play a part in collaborative learning. I look forward to working with Rachel in the near future to help ensure the most is made of the SMART Table and to explore the possibilities it and the Durham project brings to the classroom.

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My planned talk to the group on the use of Google Earth for writing began with me tipping a laptop on it’s screen and sliding it underneath a visualiser. We had to improvise as my laptop would not connect to the projection system. I talked about the work we have been doing this week in class and how we used the visual support of a location in Google Earth to define our story. It was fun being able to talk and showcase what goes on in my class and another opportunity to reflect on my practice.

Dai Barnes took the floor and talked with great passion about his students work with Alice and Mindmeister – he also did an amazing impromptu demo of how to embed a Google Form in a Moodle page. After the event Leon, Dai, Drew and I had a pint and continued the conversation. Thankyou to MirandaNet for having me and it would be great to attend the next if I can.

Overall it was a great day of sessions, conversations and learning – there was so much to reflect upon and it was inspiring to meet my network face to face. It only serves to strengthen those connections and inspire you further.

Using Nintendo Wii Sports for Addition and Subtraction

We have had our Nintendo Wii in our class for about a week now and the children have been busy making their Mii avatars. They have truly engaged with it and seem to appreciate and understand the valuable role it can play in our class to have fun and support learning.

One idea I mentioned a few posts ago was that of using Wii Golf for addition, here are some more lucid thoughts and experiences of using it in the classroom.

Wii Golf Subtraction

We had 20 minutes at the end of the day so as whole class we talked about using Wii Golf to help with some subtraction work. The children have been doing the chunking division method (!) which requires them to use all four operations so more subtraction work was going to be valuable.

Look at mii golf!

Pic: Look at Mii golf!

I started up a quick round of golf and took a shot. I was expecting to get some information about how far the ball had gone and then subtract this from the total yardage for the hole.

Hole Length – Shot length = Distance remaining

However when you have taken a shot in Wii Golf it displays how much further you have to go. There is no information about how far you have hit the ball. Consequently we had to change our sum and I asked the children about how we could work out the shot length – it was a good teaching point. The children at this point had their own small whiteboards to do work on. Our agreed sum for Wii Golf would be:

Hole Length – Distance remaining = Shot length

Soon the children were busy on their boards and were immediately totally engaged with the task. That comes as no surprise to me – about 95% of the class have a Wii at home, this is what they enjoy being engaged with. The shots will always be 3 digits or less and in that way are perfectly differentiated for my year group.

Wii Baseball Addition

Whilst the children were having a break time my teaching colleague Rick and I had a little play on Wii Baseball and soon more ideas for supporting maths were being batted (sorry) around. If you go to the Practice in Wii Sports and then Baseball you get the chance to hit 10 pitches – on screen you receive information about how far you have hit the ball in metres, perfect for generating addition sums.

Nintendo Wii Baseball

Pic: Nintendo Wii Baseball

As a class I showed them what I wanted to do, hitting the ball and recording the length of the shot and then we worked on the addition to come up with the total metres. I asked children to come up and take 10 shots and we all then recorded as they went on our boards. If they didn’t hit the ball we just recorded the metres they did make. I soon discovered a baseball demon who hit about 6 home runs and 10 excellent shots. I asked the class to split the 10 numbers into two groups and then do 2 sums. Again the highest number was 187 metres, which is pretty good for a ten year old by the way, so the addition sums were ideally pitched to the Year 5 age group.

An added bonus was that after you have hit the ten shots the total length of the home runs are added up and displayed on the following screen. So if the children who were batting hit home runs we had to do a second calculation for home run length. i muted the projector display until we had done the calculation, modelled the work and then revealed the answer. 

As a whole class I was able to see on their whiteboard the work they had done and picked up quickly on errors with their method or setting out. However this could easily be done as a small group activity during a lesson. 

The children in that 20 minutes were happy, engaged, focused, on task and doing 3 digit subtraction and addition practice. It is important that we begin to realise the potential of these gaming platforms to support learning. I look forward to exploring more Nintendo Wii ideas soon.