Google Earth is our Paper – Part 4: Improve the Story

In today’s literacy lesson, the third in our Google Earth storytelling unit, we made the leap from audio or spoken parts of the story to some written work. 

The use of the mapping in this story has provided us with a structure through the escape route we chose and also it has provided us with a rich visual stimulus for story content. The bushes James has to break through in his bid for freedom have caused scratches and bruises and ripped his clothing. The building site we have seen has caused James to be covered in dust and mud. In our story he hides between two large lorries and we stretched out with our senses (Jedi style!) and saw workmen chatting on a tea break, heard drills banging into the ground and the smell of diesel fumes from machinery. All of this has been generated from studying the satellite imagery in our story location.

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Over the last few days we have been working on generating a bank of good vocabulary for the escape, which we have on our WOW WORD display. Through discussion and thesaurus work we have gathered lots of verbs and adjectives that have already proven valuable for the children to use in their stories. We have also tried to generate lots of different alternative sentence openers – many of the recorded audio sentences began with “I”. We used the verbs we had generated and coupled them with adverbs to generate powerful sentence openers. Again these are displayed on the wall for the children to see and use in their work, and in fact many of the improvements made today included many of the examples you can see.

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Today the children used this language work to improve the sentences they had begun in their Vocaroo audio. Underneath the code for the Vocaroo player they added <p> for a paragraph and then wrote an improved version of their audio. We encourage them to make small changes to the original sentence, so just add a WOW word or begin the sentence in a more interesting way.

Here is an example of what one of the placemarks looked like and a second image of what the same item had included in the placemark properties. You can listen to the audio for this example here. The children coped well with writing in this way and had no problems with the coding as it is so simple.

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The combination of audio and written text has allowed the children to really improve their writing. I have always been very encouraged when the children have used Voicethread and I think that a technology based audio element can be a powerful way to scaffold the writing process.

I believe that in this unit there have been a few ingredients that have contributed to improved storytelling:

  • Google Earth’s imagery provided the class with ample inspiration for what to be creating in their story – they could see and explore it in front of them. They were not looking at a piece of paper and trying to drum up something.
  • The confidence and comfort that they have with the main character and the background to the story.
  • A clear and purposeful backbone to the tale – James is escaping.
  • An agreed escape route. The whole class can then discuss the various moments in the escape. The sharing and peer support is vital.
  • Easy audio recording has provided the children with a quick avenue into generating story content. There is no password/login/signup/complex method/knowledge/skill barrier to using Vocaroo. The children were recording their ideas immediately.
  • Audio and text situated on the image at where it happens in the story brings, often disparate, storytelling elements together.

Google Earth is our Paper – Part 3: Consolidate and Empower

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Photo by debaird
Attribution-ShareAlike License

In our writing sessions today I took both classes, all 60 Year 5 children, over two sessions and we continued and completed our work begun yesterday. The children were completing the task of adding 6 audio recordings to the correct placemarks in Google Earth, please see Part 2 for details of the process.

This post is concerned with some issues that have arisen from working with Google Earth and some classroom strategies I have found effective during my work with the application.

 

Consolidate

There is no better way for children to be successful then to have time to complete their tasks – today was a chance for them to consolidate the process they had begun yesterday and to once more practice embedding code in the Google Earth placemarks. All too often we want to rush the children onto the next great thing, it was useful today to take a breather and just ensure we had done a good job of the audio we worked on for our escape story.

Although a powerful and popular application, Google Earth is not used daily and so some children struggled to find their way around the different task panes and views. Having more time allowed them to become more confident. 

As both classes were running into difficulties about what they could or could not see. Often they would think that all of their work had gone, or it has just disappeared – when in fact the placemark had just been unchecked in the Places window. Today I consolidated their basic understanding of the task windows and how to switch between them. I demonstrated the different possible views you could have within the Places window – and pre-empted some of the possible problems based on situations that may or may not have already arisen. 

An issue that is well worth knowing about prior to working in Google Earth on a class laptop set is that of multiple content. For our escape story we have 7 placemarks and a path that loads up and is visible – when another child begins their own work another set of the placemarks is loaded up. Today some laptops had 3 sets visible. Children were saying they could not right click any of the placemarks but they had not realised (as the placemarks are identical) that there were multiple placemarks on top of each other. Again I reinforced checking only those placemarks which you need to be visible in the Places pane.

Empower

One of the disadvantages of working in Google Earth is that it is intended to work on a local level – as in the placemarks and items saved in My Places remain on that machine. This causes every laptop to have a different looking Google Earth Places pane, which naturally leads to some confusion. It is worth spending some time keeping on top of what files should and should not be there. My children would be using different laptops everyday and it is unfeasible to try and work with the same one everyday which would have been a time sapper of an organisational problem. Saving work is a little tricky due to the nested nature of the placemarks and content, however this is what we had to do.

I gave myself a good slice of time at the end of each session over the last few days to walkthrough the saving process with both classes.

  1. Any opened work from a network drive will begin life in the Temporary Places folder.
  2. Find the main folder for your work, all of your placemarks should be below it in a list. Select it.
  3. Right click this main folder to bring up the sub-menu.
  4. Click “Save to My Places”.
  5. The folder moves up and out of Temporary Places.
  6. Find the main folder for your work again. Select it.
  7. Right click this main folder to bring up the sub-menu.
  8. Click “Save as…” or “Save place as…”
  9. Navigate to your network folder.
  10. Name the file appropriately so you know what it is.
  11. Save.
  12. If saving over the top of previous work allow it to replace the older file.

We wouldn’t have been as successful if it wasn’t for about 6-8 children in each class who became the experts. These children had completed the tasks set them and had a very good understanding for what we had done. They knew their way around Google Earth. I would encourage you to seek these children out and empower them to support their peers.
The class experts for the saving routine above, were simply those who had been successful – I just called upon them to go and support someone else doing it. They were willing and supportive with their peers and guided them rather than taking over an important difference which I am always pointing out. This supportive ethos has always been with us as we help the children to understand how to problem solve with their class laptop resource. We try to encourage them to ask two other class member to help before talking to an adult.

Quick round-up
  • The slightly tricky nature of local content in Google Earth and saving work can cause younger children to get a bit disorientated.
  • Take plenty of time with younger students to demo and walkthrough the save process to a network folder.
  • With panes and folders open or closed the views can be very different on different machines so it is worth having confident children to help support their peers and to try and pre-empt some issues.
  • As everyone in this set of activities is altering the same placemarks, multiple copies can arise and can confuse. Ensure the children only have one set of placemarks checked.
  • Take time to consolidate Google Earth skills and confidence – use outside of the writing time and just allow them to explore. Reinforce the basic layout and structures.
  • Encourage a general sense of independence in problem solving – ask 2 friends for help before an adult. Do not underestimate the impact low level informal peer support can have on a technology rich lesson or environment.
  • Empower those confident students to actively support their peers, call them experts and make them feel special.

Google Earth is our Paper – Part 2: Add your Voice

Your talent scouting has hopefully provided you with a great location for your class narrative and perhaps you have even plotted the journey the main protagonists will take during the tale. What’s next? Today we continued our Google Earth storytelling as we added audio to the placemarks. 

In my opinion children’s writing, whether digital or otherwise, can be greatly improved through the use of purposeful  speaking and listening activities about the narrative prior to doing any individual work. Photostory and online resources like Voicethread provide us with a great set of tools to allow technology to further impact in this process. My aim in planning this unit was to include audio within the children’s Google Earth placemarks, I wanted their rehearsed, spoken parts of the story right in the place it happens.

Noel Jenkins must have been on my wavelength as at much the same time he posted on the excellent Digital Geography about the use of Vocaroo and audio notes in Google Earth. Vocaroo is simply ideal for classroom use and it could not be any easier to use. No login or sign-up, no profile or saved content – just hit record and then grab the code to embed elsewhere. Here is how to add audio to a GE placemark.

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My class of 30 9/10 year olds went through this process today as we explored the 6 placemarks in the story we wanted to use for the story. I wanted to keep these the same for everyone so that we had some control over what people were doing and so that we could also share ideas amongst the class. They found the process simple, the audio is not great, but it is so easy to do it’s worth it. The Vocaroo site held up very well with 30 children working on it at much the same time.

It was a great lesson and the children will have some more time tomorrow refining their audio and perhaps adding a second piece of audio improving and building upon the sentences they did today. I worked with a small group of boys on a shared story – we had so much fun telling parts of the escape and adding chicken sound effects for the location in the last image above. I encourage you to give this a try and the clear potential for a huge variety of stories situated in Google Earth is boundless!

The next steps will be to refine some of the audio as I said and to begin to add some written text in the placemark that is scaffolded by the use of the Vocaroo recordings.

This is part 2 of a series of posts documenting our Google Earth Storytelling unit.

Google Earth is our Paper – Part 1: Find a location, Begin a journey

This is a series of posts about the use of Google Earth as a platform for my students to write. It was first inspired by the 21 Steps by Charles Cumming highlighted by Ewan McIntosh in a seminar at the Scottish Learning Festival.

For a while I have been keen to take advantage of, and further explore, Google Earth for writing and this series of posts will document the unit we are currently running in our classes which is a piece of a wider digital narrative jigsaw.

Be a Location Scout

I wanted to dispense with the written plan for this unit and begin with a location and journey that could be plotted on Google Earth. For a while I thought about coming up with a fictional context for our work but in the end I decided that the amount of work we had already done on Roald Dahl’s James and the Giant Peach would give the children comfort and confidence. 

The first step is to find a suitable location in Google Earth for your writing context. I was looking for a house on a hill, near to the sea, that in the story was owned by Aunt Sponge and Spiker. It may feel like a needle in a haystack but really you are spoilt for choice! You have to become a location scout for your upcoming writing, and spending a little time finding the right place will pay dividends.

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I soon decided that we were going to write the story of James escaping from his Aunts’ house and the surrounding area needed to provide a location for the story. I found a location with a small town at the foot of the hill and realised this was ideal. Take a look at the house in this Google Earth file.

This is the file I shared with my class – they opened it and explored the surrounding area for possible escape routes. We discussed as a class suitable hiding places: old buildings, bushes, cattle sheds. The children highlighted these on the SMARTBoard so we could share them as a class. With more built up areas the layers of information you can add in Google Earth could aid the children’s discovery of plot ideas.

It was important for me to continually bring it back to the fact that we are going to tell the story here, in Google Earth, this was our planning. We were exploring possible plot lines together and I would discuss possible sentences with the class – this helped them to focus on the escape story. The children responded really well to the visual, spatial idea for planning a story.

Plot Your Story’s Journey

The next step for us was to plot the escape route for James and I wanted the children to explore this themselves. After a brief demonstration of how to use the path tool in Google Earth the children went off and plotted ideas for escape routes on their laptops. It was liberating for the children to be planning their story in this way – I witnessed lots of speaking and listening as they talked through escape ideas and situations that might arise as the Aunts give chase.

To maintain a clear class focus we worked together to plot a journey from the house to James’ eventual escape. As we plotted the journey James would take on foot away from the house we made decisions on the fly about which way he would turn and which places he may stop and hide – all of the time picking up on ideas or locations the children recognised. The location was helping us define the story – the children were not just trying to dream something up.

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A building site in the town offered us a great opportunity for escape and we even stopped and hunkered down between two parked lorries. I zoomed in and talked to the class about what they could imagine seeing and hearing – we spoke of the dust and mud on the large tyres and the sound of workmen nearby. All of which I hope will enrich their writing.

The building site led to an idea for his escape and as a class we decided that he would not continue on foot but conceal himself in a nearby lorry, which would eventually drive away from the Aunts and take him to safety in the next town. You can see the journey we plotted in this Google Earth file.

The children will now be adding audio to the journey and begin to talk through their escape stories. It is clear from this example that the opportunities for children’s fiction being inspired by and driven by a location is huge. It should be an interesting week of work with the class.

Woices and Google Earth for Digital Fiction

These are some of the ideas I have been brewing over during my half term break from school. Today I managed to have a great few hours and got 3 solid looking weeks of planning done which incorporate all of these concepts. As the next few weeks pass I will reflect on their effectiveness in the classroom with our classes.

Photostory

2993337752 6f758e02f4Not a particularly new idea as this is a firm favourite for digital storytelling. I have always spoken highly of this simple application from Microsoft because it has such a clearly set out structure to follow. It is particularly beneficial for young children as there is noa chance they will get lost in an open application searching for features or trying to remember how to do things. Photostory is linear in structure and so each step has to be passed by to finish.

We have had success in the past with Photostory so it is familiar territory for the staff in Year 5 but our classes have yet to look at it with us. They had some brief experience with their classes last year but not on the scale we want to use it.

The children will be generating illustrations, clay models, images and paintings to help tell the story of James and the Giant Peach for the first few days. We are not taking on the whole story though, as the children have already written a letter explaining about his early predicament to an imaginary character. We are going to use Photostory to bring that letter to life and make it multi modal in nature. The prior writing will be a good source of support and the children will add audio and narration of their correspondence in this new digital way.

Comiqs

I first came across Comiqs from Steve Kirkpatrick’s excellent blog. There are growing numbers of online comic and cartoon sites but the feature that makes this so useful in the classroom is its simplicity. I am looking forward to mashing up their writing into this different digital form following our Photostory work. The children will have to reappraise their writing and look at the direct speech of characters in more detail due to the comic book genre.

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I have contacted Michael at Comiqs regarding multiple logins and just asking advice in general about using it with a class of 30 or even 60 children in total. It is clear that a class sign in system, like Voicethread, is not yet in place so I wanted his opinion – single login for the class or multiple logins. He replied:

Currently, it might be best to use a single login and password for the site. However, managing the photos, etc, would be a bit of an issue. However, we might look into implementing a paid service with better much login and classroom support.

If this is the case it should be interesting looking out for this in the future. I am excited about letting the children loose on Comiqs and know they will enjoy using it for their digital narrative, nonetheless it remains to be seen how well it copes with large amounts of media in a single account, accessed by many children.

Google Earth

During a seminar at the Scottish Learning Festival Ewan McIntosh explained about using Google Earth for narrative in Penguin’s 21 Steps examples from Charles Cumming. The idea struck me that beginning with a journey would be a great way to tell a story and combined with the children’s general confidence around Google Earth it should be a great medium for narrative.

The idea for our own work is using James and the Giant Peach as our launch pad, but taking it in a different direction. I thought today that the class could write his escape from the clutches of his Aunt and to write the ongoing story using placemarks in Google Earth.

I spent some time hunting around for a place in England somewhere that matched the location of the house from the Dahl story. I found somewhere in Dorset I think, on a hill with a thin sliver of sea visible in the distance.

I will show the children how to create a path using Google Earth and talk through James’ possible escape. We will use the real features of the land to help inform the narrative. I will ask the children to write 6-10 parts of the escape story from James’ point of view. Each placemark could form a paragraph and must refer to the real environment around it.

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I love the idea of a visual pathway beginning the story rather than traditional plans or notes. I think the children will respond well to this digital form of stroytelling and perhaps we can make it an option in the future for writing narrative. The possibilities are huge for the scope of this work and combined with other information and creative media within Google Earth layers it could really support children’s storytelling. This is the one I am most looking forward to exploring.

Woices

To support the location driven narrative of Google Earth and to provide the children with the opportunity to talk through their writing ideas prior to using GE, I have decided to plan in a few sessions using Woices. This is a geotagging audio site and is meant to be used for recording audio references “echoes” about places in the world, they then can be combined together to form a “walk” of “echoes” with something in common.

An echo is an audio record that is attached to a physical real-world location or object. Echoes are words, left by one person at some precise place, that can be listened to by anyone, as if their author was still there. Echoes can speak about any topic and respond to any user’s purpose. They can speak about local history, art, curiosities, personal memories, and so on. Just something you think its worth to leave that may make the world a more interesting place.

As soon as I saw this tool i thought digital storytelling on a map! And that is how I am planning on using it, the children will take their journey from Google Earth (see above) and record audio of James’ escape story. The children have to navigate on a world map to the location of the first piece of audio, so giving them a real location to search will be important, and then they record part of the narrative. Whereas Google Earth placemarks are the written version, Woices is the spoken version.

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This is still very much an unknown service and I am unsure how it will cope with the media we will throw at it in a very short time. I will be getting in touch with the folk at Woices to forewarn them and to get some advice about usage. Once again their is an issue around many users on one single login and with lots of media being generated.

I am planning that the children will work in pairs to create their Woices audio on the map – once the “echoes” have been created they then can choose a bunch of them to create a “walk” and this will tie in together theor work creating a seamless narrative.

Of course now thinking about it the pooled audio provides for an interesting option of generating a whole variety of “walks” by combining different children’s ideas. I also had the thought that the Google Earth journey type narrative could lead from one path to another. The starting point for one child’s story could be the end of another, the whole class has the same theme and you begin with a shared/modelled piece of work and then the children take different parts of the journey. Combining to form a whole class digital journey narrative.

There are many unanswered elements here and a completely new application to explore in the classroom, but there is also the reliability of Photostory and the exciting prospect of geo-narrative in Google Earth. I am looking forward to what the children make of it all and broadening their horizons to the nature of storytelling and narrative.