Toolset, Skillset, Mindset

Over the last few years I have developed three different lenses through which to see any creative inquiry process. When we are facilitating or planning with clients, schools and teachers we explicitly talk about our Toolset, Skillset and our Mindset.

The design thinking process has distinct phases and although we may well be seeking to developing an overarching capacity it has always been helpful to be a little more specific about what this actually means. Sometimes it can seem a little fluffy around the edges. When we link Toolset, Skillset and Mindset to a particular phase of design thinking inquiry it becomes much clearer what is expected. This intentionality is wired into each of the different lenses helping to clarify to those involved what tools are involved, what skills are likely to be required and what mindset is needed.

Below is a good set of definitions which helped me better understand their relevance to my work with design thinking and creative inquiry:

Toolset (How you Get, Have, Use) – Means a set of widely accepted methods, techniques, models, approaches and frameworks that can create value in the chosen field.

Skillset (How you Do, Act, Behave) – Means a number of things like a person’s capabilities and abilities, knowledge and understanding, and motivation and ability to use these capabilities and knowledge. The level of expertise in a particular task determines the efficiency and effectiveness to perform that task.

Mindset (How you See, Perceive, View) – Means a set of beliefs, a way of thinking, a habitual mental attitude that determines somebody’s behaviour and outlook and how s/he will interpret and respond to situations. Without a change in mindset, the world cannot be viewed differently.

[In addition to these you may well consider a Knowledge set, something to activate and use or to continue to add to.]

For example during the Synthesis phase you might see the following explicitly shared with participants or students and dialogue to make the expectations clear:

Toolset: Patterns and grouping of physical artefacts, Hexagonal Thinking, P.O.I.N.T (Problems, Obstacles, Insights, Needs and Themes)

Skillset: Pattern recognition, categorisation, organisation, problem finding, prioritisation

Mindset: Convergent, combinatorial, relational

What we have found is that most people want to have a conversation about the Toolset. It is the most enduring memory of a workshop: the physical, tactile experience of the tools we used. All too often creative processes focus too heavily on simply the tools, moving from one thinking activity to another, from one framework or post-it note task to the next. Ideally we escalate the dialogue to the Skills we need to operate those creative thinking tools. The last step is to engage colleagues in a dialogue about what Mindset is needed or expected in order to be most successful.

You might consider having a conversation about these three elements before a lesson or period of learning with students: what are the tools we are going to use, the skills we will develop or need and the mindset we should take. This offers a much clearer way to talk about learning intentions or success criteria.

The Mindset at each stage of the design thinking process is much more constant and more persistent, whereas the Skillset and the Toolset can always change. We should be drawing from a range of tools to suit the part of the inquiry process – but regardless of the tools we use the Mindset remains relatively constant.

It would also be true to say that out of the three different lenses the Mindset is harder to observe, whereas the tactile Toolset is much more explicit. From Change to Constant, from Extrinsic to Intrinsic, from Toolset to Mindset.

Whereas it is easy to switch out and change a tool during a phase of the process, it is much harder to change a Mindset if it does not currently exist. An example we see most often is a convergent mindset – “I know what the problem is and I know what we should do” – when we are immersing ourselves in the area of development. This Immersion phase requires an open and divergent Mindset. You can change the activity to explore the topic but it is much harder to change the disposition.

Stick around for future posts exploring some of the design thinking inquiry Toolset and the activities we all enjoy. In addition we will explore the Skillset and the Mindset needed to make the most of them.

9 Creative Strategies for Thinking Obliquely

In “The Rules of Genius, Rule #9: Approach answers obliquely“, Marty Neumeier outlines a range of thinking strategies (in the italicised sections below) to explore a challenge in new ways. These strategies are always great to have in your toolkit when exploring a period of enquiry with children or adults.

In an effort to build on Neumeier’s thinking and develop something new, I have expanded on the various steps he has outlined with some additional thoughts and links to help you approach your own creative exploration in a holistic way and to think obliquely.

Note: I have created a handy little graphic from all of these great strategies you can download it here for free.

(1) Think in metaphors

A metaphor is a link between two dissimilar things: “The world is a stage.” By equating the world with a stage, you can more easily imagine that we’re all actors playing a part an insight you might not have had without the metaphor.

There are some great further ideas on this post about metaphorical thinking:

When you use a metaphor to link two ideas together, you are combining elements that have little or no logical connection. By breaking the rules of logic in this way, metaphors can open up the creative side of the brain – the part that is stimulated by images, ideas, and concepts. So metaphorical thinking can help you with creative problem solving: To use another famous metaphor, it helps you “think outside the box”.

(2) Think in pictures

Visual thinking can strip a problem down to its essence, leading to profoundly simple connections that language by itself can’t make. The ability to draw stick figures, arrows, and talk balloons is all you need to think visually.

Visualising your ideas in a simple way is a strategy we regularly use when working with groups. We encourage them to draw their initial idea on a post-it note and share it quickly with a colleague. 

This quick sketch and share, precludes us from investing too deeply in a given idea and does force us to be open to hearing how to make it better from our peers – as we don’t have all the answers, and our idea is only roughly formed we are more likely to be open to advice.

Take a look at this introduction to the “Basics of Visual Note-taking” for some other info.

You could also follow the “5 Sketching Secrets of Leonardo Da Vinci“: Look for new combinations; Engage your imagination; Collaborate with others when you sketch; Use annotations in your sketches; Sketch your ideas out 4-5 times.

(3) Start from a different place

When you grab for the “correct” solution, brilliant solutions will elude you. You’ll get stuck in the tar pits of knowledge, unable to free your mind of what you already know. The easiest way to escape this trap is by rejecting the correct solution—at least temporarily—in favor of the “wrong” solution. While the worst idea can never be the best idea, it will take your imagination to a different starting place.

Typically when we are exploring new solutions we have an invisible filter that is usually marked “safe”. Even with encouragement it is very hard to break that safe set and come up with a new set of ideas beyond the realms of feasibility. We rarely spend time in this fanciful place and so find it very difficult.

But coming up with your 5 Worst Ideas to solve a problem is a great way to let the pressures go a little, it often leads to lots of laughs and by inverting some of those negative elements there is often a kernel of something great there. Some nice little activity steps in this post about it.

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(4) Steal from other domains

If you steal an idea cleverly enough, the theft will go unnoticed. While stealing is not the same as pure imagination, it does take a mental leap to see how an idea from one industry or discipline could be adapted to another.

One of my favourite stories that illustrates this method is from the reform work that occurred at Great Ormond Street Children’s Hospital in London.

Recognising the similarities with the handover disciplines (in emergency care) visible in the pit of a Formula One racing team, they invited the McLaren and Ferrari racing teams to work with them to examine how their processes could be more structured and effective.  They went out to the pits of the British Grand Prix, met Ferrari’s technical managers at their base in Italy and invited some of them to come and observe their handovers at Great Ormond Street…The input of the Formula One pit technicians resulted in a major restructuring of their patient handover from theatre to the ICU.

It is a fine example of a group being able to see beyond their own discipline in order to seek out innovative ways to solve existing challenges.

(5) Arrange blind dates

Great ideas are often two ideas that haven’t previously been introduced. Using a technique called “combinatory play,” you can throw unrelated ideas together to see if the create a new idea. Look for combinations that have a natural fit.

Maria Popova shares a post on Brain Pickings about the elemental work of combinatory play in the creative process, of course referring to Einstein’s take on it: “Combinatory play seems to be the essential feature in productive thought.” However Popova shares a lovely introduction to the concept herself:

For as long as I can remember — and certainly long before I had the term for it — I’ve believed that creativity is combinatorial: Alive and awake to the world, we amass a collection of cross-disciplinary building blocks — knowledge, memories, bits of information, sparks of inspiration, and other existing ideas — that we then combine and recombine, mostly unconsciously, into something “new.” From this vast and cross-disciplinary mental pool of resources beckons the infrastructure of what we call our “own” “original” ideas.

(6) Reverse the Polarity

Write down as many assumptions about the problem as you can think of. Reverse them. Think about what it would take to make the reversed assumption true. Some of these may lead to new ideas.

Assumptions are often the baggage that we bring along on a journey of change. The way things have always been “done” has a powerful influence on the decisions we make and indeed the ambition we often hold for change. With too much room they can stultify organisational change.

When I am working in education there are many assumptions being made because the challenges we face are often deeply complex and involve different people. We need to be open enough to Name them and Challenge them.

Human nature is such that when we assume we know how to do something, we perform the act without much thought about the assumptions we make. History is replete with thousands of examples of what happens when people don’t challenge assumptions.

This is taken from What Monkeys Teach Us about the Assumptions We Make, by Michael Michalko the author of Thinkertoys: A Handbook of Creative Thinking Techniques. Make sure you explore the post and read the great story of where assumptive practice can blindly lead us.

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(7) Ask simple questions

What else is this like? Who else believes this? What if I changed it slightly? What can I eliminate? What can I substitute? Is this the cause or the effect? What if I changed the timing? What if I made it bigger? What would happen if I did nothing?

No doubt this is linked with our ability to challenge those assumptions we hold, asking questions is, in my humble opinion, the pre-cursor to any creative process, rarely are they missing.

We could look to people like Da Vinci for his insatiable curious mindset that set him apart from his peers. Also you should look at the work of Eleanor Duckworth and her work on “Critical Explorers” which encourages us to use simple questioning to get out of the way of children’s thinking.

Additionally I would highly recommend reading Alex Quigley posts about questioning in the classroom, this popular post on strategies will help with the practical side of things. Furthermore his blog post: “‘Question Time’ and Asking ‘Why’” is an,

exploration of one of the simplest, but most fundamental, aspects of how students learn and how students display their learning in lessons: higher order questioning. It is simply about getting students to ask ‘why‘ and an exploration of the crucial value of such deep questioning.

(8) Watch for accidents

You can sometimes make the best discoveries when you’re searching for something else. Pay attention to anomalies, surprises, or feedback that confounds your expectations. These can open up exciting new areas of inquiry.

In this lovely exploration of accidental discovery in science on Brain Pickings, Alan Gregg is quoted:

One wonders whether the rare ability to be completely attentive to and to profit by, Nature’s slightest deviation from the conduct expected of her is not the secret of the best research minds and one that explains why some men turn to most remarkably good advantage seemingly trivial accidents. Behind such attention lies an unremitting sensitivity.

(9) Write things down

Not all your ideas will be worthwhile, but they might trigger new ideas. Make a list of your thoughts as you work through any problem. Keep a notebook, a sketchbook, a scrapbook, or an idea file. A pencil can be a crowbar for lifting ideas from your subconscious.

I like that description from Neumeier of the pencil being an idea-crowbar. In this particular field, Da Vinci has set us some incredible precedent as explored earlier.

Thomas Alva Edison has much to offer as well in this particular note-taking technique. In this post exploring Edison’s creative process in further detail it suggests that historians have discovered over 3500 detailed notebook belonging to him. In those books there is over four million pages of idea, sketches and notes he made.

What is immediately apparent is that Edison’s mind wandered through a vast spectrum of unrelated projects in an apparent free flow of associations. This is a critical point to understand. The mind grows through the number of connections it can make. Genius finds relationships between the most diverse things….Frequently, one of Edison’s inventions would spawn another in an unrelated field, which in turn would give rise to another in a different area of interest. It’s as though by pushing, experimenting and thinking in one direction, Edison simultaneously benefitted in all the other projects that he was working on. This points to the concept of the holographic mind. Affect one part and you affect all the parts. Nothing is wasted.


Whether we are exploring a period of curriculum enquiry with our class, tackling a challenge in our organisation or embarking upon a period of creative development, our thinking and the tools we use to do it, need to offer us as much breadth as possible. Typically we need to be able to see complex themes or challenges from as many different angles as we can.

Taking this type of multi faceted thinking strategy not only provides us a more comprehensive creative approach, it gives us all the best possible chance to break new ground and reveal opportunities that have yet to be discovered.

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Photos by Karol Kasanicky / Devin Avery / chuttersnap on Unsplash