10 Digital Writing Opportunities You Probably Know and 10 You Probably Don't

On Thursday I finally had some time to sit with our Key Stage 2 (junior) literacy coordinator and talk about how technology can support writing outcomes for the Primary Framework for Literacy.

It was a meeting all about ideas (my favourite) and we discussed the best ways that technology could support the process of writing and drive the eventual outcomes. In this post I have included a list of 10 literacy/writing tools or outcomes that, in my opinion, teachers should currently be aware of. Many of them are basic yet still powerful tools in the classroom that support children’s writing. They are in no particular order.

In addition I have also included 10 alternative tools that either offer a different perspective on digital writing or are a little known tool, that may have huge potential in the classroom. Not everything is free nor is it online – but the list will hopefully provide food for thought when you are looking at your next non-fiction or narrative unit with your class.

1 – Photostory – in my opinion one of the simplest and yet most powerful tools for primary literacy. I particularly appreciate the linear structure of the software, the ease with which you can incorporate speaking and listening and the quality of the multi-modal outcome.

2 – Powerpoint – I have never been a fan but PPT does offer a wider range of tools a functionality then some other presentation software. Children could create a non fiction text with linked contents and glossary – including the use of film and audio. There are of course heaps of online equivalents including 280 Slides, Zoho and Google Docs.

3 – SMART Notebook – in the same family as Powerpoint of course with the same sense of a non-chronological text could be created with it. This has proven a very effective tool for the children in our school as they have been watching Notebook in action since 2003. The children enjoy the ease with which you can work with the object based interface. A recent example of use in Year 4 in our school saw the children using screen capture to find, within a text, examples of language features and they then authored their own linked information texts.

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4 – MovieMaker – (and Apple equivalents of course) simple and in the same boat as Photostory – it just gives you the complete package of allowing children to incorporate film into their texts. We have used it to create responses to the Aiden Gibbons film The Piano. The children added text, spoken word, soundtracks, film, still images (+effects) transitions etc.

5 – Word Processor – simple word processed documents could be done in Word or Google Docs. This year we have completed an instruction text on how to create and play a game in Sploder.

6 – Short Podcast – using Audacity or other recording/podcasting software children could create short scripted podcasts. They could be part of revision or even as an example of a balanced argument. The audio could then be imported and used in other applications.

7 – Film – there are lots of simple mini digital video cameras available now and ideally with lots in the classroom the children could create their own original films. They could present an interview, part of a story, balanced argument or an explanatory text for a different topic. We are looking at getting as many Flip Videos as we can get our hands on.

8 – Voicethread – still not that widely used, but one of the most important speaking and listening tools I have used in the classroom. Films, images or text can be explored – comments can be added via text, webcam, audio or even by mobile phone (!) – as the pupil is adding their comment they can also use a pen tool to highlight the feature they are discussing. Children could use Voicethread to model interview questions, structure responses to a narrative or to share ideas for story starters as we have done earlier this year. The collaborative feature provides them with a pool of ideas and support from their peers. Huge potential.

9 – Kar2ouche – you have to pay to use this but our Year 6 teachers have had great success with Kar2ouche to support their Macbeth work. Scenes can be storyboarded from a bank of illustrated graphics, audio can be recorded directly in or layered on top from a resource bank. There is room for the children to write a fuller narrative for the scenes or just to add speech bubbles. In the same category as Photostory due to the storyboarding but much more powerful.

10 – Myths and Legends Story Creator 2 – a free online version of Kar2ouche that focuses on a specific story type. Classes can have unique logins and they can record audio and build scenes from a set of graphics, their own images can be imported. A great alternative to Kar2ouche and perfect for the Myths and Legends unit.

No doubt that not much of that is new to many of you, however I hope that the next 10 alternative tools gives you further food for thought and something to explore for next terms’ writing units. It is an exciting time to be encouraging young children to enjoy writing as there are so many free tools that engage and take a different perspective on it all. 

1 – Google Earth stories – the imagery presented to us in Google Earth provides a rich platform to inspire and develop stories. Work could be written into the placemarks or indeed media created elsewhere could be embedded within them like we have done. Information text located in the correct context would of course be ideal, for example an explanatory text about the features of a river system using the River Nile as it’s location or indeed the Valley of the Kings as the location for information in an Egyptian topic. Why not do a WW2 evacuee story and find a train station in a large city and then follow the line out into the countryside? Endless contexts for writing.

2 – Wordle – I thought this little tool would be great to analyse written stories in the same way Steve Kirkpatrick has done with his class. A Wordle could be a great way to introduce a text – exploring what is emphasised to help understand the type of writing it is taken from. Is it instruction, explanation – how can you tell? Another idea is that the children create a poem as a Wordle, it would certainly be challenging the form of conventional poetry.

3 – PicLit – this great creative writing tool allows you to drag vocabulary onto an image. Although you cannot upload your own images, the picture gallery is well stocked with inspiring pictures to explore. Children could try and tell the story within the picture or create some poetry in response to the image. PicLits can be saved, emailed and used elsewhere.

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4 – Tag related search – using tag related searches can help children to understand the family of vocabulary that they could use. The relationships we generate between common words could be tapped into by a class to not only explore the images from Flickr, as in Tag Galaxy, but also broaden their vocabulary for written work. Don’t just focus on the images but explore the language too.

5 – Woices – place a recorded piece of a story audio on a map, combine the pieces into a route or journey. Woices will allow you to create a geotagged story or journey with audio being the main medium. Work could be narrative based or a simple recount of a recent class trip or journey into the local area. More informative tourist guide type outcomes could be scripted and added to the correct locations on a map.

6 – Cartoon strip – Tools such as Strip Generator and Make Beliefs Comix give children the opportunity to quickly generate short cartoon strips. The simplicity allows them to quickly explore aspects of narrative and speech as they take seconds to figure out how to use. I used Make Beliefs Comix today with my class to support their understanding of direct speech. Thanks to willie42 and MrKp for first suggesting these, we had a good lesson.

7 – Museum Box – Thanks to smilin7 for suggesting this one. Museum Box is a tool from the makers of the Myths and Legends resource above. It “provides the tools for you to build up an argument or description of an event, person or historical period by placing items in a virtual box.” Children can add text, files, video, audio and images into the box and it looks like a really unique way to explore an event or historical figure. It would be good to help the children explore characterisation – what would we put in the box to help us understand Aunt Sponge? I look forward to exploring this more in the future.

8 – Textorizer – This is an online tool that allows you to upload an image, add text and then the image is recreated using the writing. It would be a good exploration of imagery and written text – perhaps a short poem created over series of lessons with a bold or distinctive image as a starting point. Then textorized as a final emalgamation of text and imagery. Thankyou to nzchrissy for pointing out this one.

9 – Bookr – I have always liked the pimpampum applications and in fact one of the very first blog posts I wrote was using Bubblr their comic strip tool. Bookr is from the same family and it is very easy to create a simple book using Flickr images, add some text and then publish.

10 – Adventure Island – Another resource that I discovered through Twitter, the thanks going this time to helenrf, Adventure Island provides a platform to write a reader defined adventure story. “Pupils create challenges and puzzles for the visitor to solve. As the visitor travels around a created Island, descriptive writing for each area encourages them to explore further. Will they be able to survive, and leave the Island, or will they remain forever … trapped?” This resource is based around a Y6/7 transition unit on Kensuke’s Kingdom by Michael Morpurgo but could be used detached from that context – there is plenty of supporting ideas and tips on how to use it with a class.

Phew! It is always good to get all of those ideas buzzing in your head down in a blog post and I hope that there is something here for you to consider next time there is a writing outcome in a literacy unit. Throughout a writing unit I look to use at least one application that encourages speaking and listening, and refining of recorded speaking as a precursor to writing. I wouldn’t use these tools in isolation and some compliment each other very well.

This is by no means an exhaustive list but it certainly helps to illustrate the breadth of opportunity currently available to explore literacy in a digital form. As always, please let me know your thoughts, what you might add and what classroom experiences you have had of using them. 

3 Video Resource Sites to Support Maths, Science and Spelling

There has never been a better time for finding online resources to support learning. I subscribe to the RSS feed from my delicious network and my Google Reader is regularly bulging with useful links to sites that can support the work going on in the classroom. Here are three highlights that use video as the central media to help support curriculum work.

Spelltube

Spelltube brings the weekly spelling list into the technological age.

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Spelling videos have been created for each of the 3000+ words in the National Spelling Bank, from which teachers can generate and assign a word list to their Key Stage 2 pupils. Memorable characters help to reinforce spelling concepts in an enjoyable way that will appeal to various learning styles.

The site allows a teacher to sign up for a free class account, which then provides children with individual login details. Spelling lists can be assigned and scores tracked within the site. It is tailored towards the UK national curriculum and supports the spelling objectives within it. I think it provides a great alternative toSpelling City.

Simple Science

The idea of SIMPLE SCIENCE is to have informative music video presentations for use in the primary school classroom.

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They are designed to be used as part of a lesson to reinforce learning objectives and scientific concepts and also as a useful revision tool for the SAT exams. They work particularly well on a large whiteboard but can also be viewed on the computer screen and TV.

Once again the resources support the Key Stage 2 QCA Science units in the UK and each of the sections provides a video of the science behind the topic and a song to help the children too. The films can even be bought as a DVD or the songs on CD. There is no sign up or login needed to watch the films.

The site uses Vimeo embedded films and you can see Simple Science on Vimeo here. The fact they have not used YouTube makes it much more accessible in schools. Apparently they have a whole stack of early years songs and films planned for next year which should be worth looking out for.

Learning Clip

Learning Clip is an online resource to support teachers, teaching assistants and parents implementing the renewed primary mathematics framework.

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The resources are structured to follow precisely the learning objectives of the renewed framework. For ease of navigation the resources are also listed by topic.

They all have the same easy to use format. Each clip comprises of, a short introductory video, an interactive activity, a worksheet and a set of notes.

After an initial registration a user needs to login to access the resources. It is worth noting that on the home page it states that the resources are being made available to teachers for free “during the development phase”. I assume from this that there may be a time when the resources require a fee to use them.

During the initial development phase of the project all the clips have been freely available to anyone interested in teaching and learning mathematics. From the 16th January 2010 some of the resources will only be available by subscription. The rest will continue to be free to registered users.

I hope you find the three resources useful and find a place in your classroom for using them. Please let me know of any other video based resource sites that you know of or have found useful in the classroom.

Google Earth is Our Paper – Part 5: A Week in Review

Our week of storytelling in Google Earth has finished however I wanted to wrap up my reflections on working in this way. In this post I look back over the process and review the benefits you will reap and any challenges that you may face in implementing a similar unit.

A piece of Google Earth storytelling is definitely manageable within a week (5-6 hours) and in that sense is very flexible. The completed outcome from each child was a set of 6 placemarks that included:

  • An embedded Vocaroo audio snippet of a rehearsed and planned piece of the story from James’ point of view.
  • A written sentence that was a second draft of that first audio clip. An improved version that built in the language work we had done as a class to support the story.

You can see these two story elements in this screenshot of a child’s work.

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If you would like to hear the audio, see the other 5 placemarks and the work as a whole then you can download the KMZ file here. During the week I worked with a supported literacy group and here is the audio work we completed together.

Challenges of digital storytelling in Google Earth

  • Saving – this has been the biggest issue for us as the children will encounter temporary files saved locally in Google Earth. This is especially true when working on different laptops over a period of days. As the placemarks were the same, it led to confusion. If I was to do another unit of work with GE I would ensure that the children save work with their name included and I would also purge the local files at the end of every session. Another option is to explore the use of Google Maps.
  • Uncertainty – as with most applications the more confident you are as a user the more you will get from it. Google Earth has a lot going on with various menus, folders and windows. The children often ran into a sticky spot if they could not find the item they were looking for or generally felt unfamiliar with the layout. If I was to repeat this unit again I would probably ensure there has been equivalent hours put in before hand that doesn’t just orientate them to the basics but allows them time to work with files, saving and the various layers of information. This would raise their level of confidence, consequently the layout of Google Earth would not be a hurdle to better storytelling.

Benefits of digital storytelling in Google Earth

  • Visual – beginning with such a rich visual stimulus as Google Earth imagery gives the children such a different experience of storytelling then what they are used to. In this unit we benefited as a class not being straight-jacketed to a written, paper based plan. We were free to roam and explore the imagery we had, there were constraints that we agreed, but the plot was there in that imagery waiting for us to tease it out. 
  • Control – the children had control over the way they explored their story. They moved, tilted and zoomed, they controlled how their journey looked to them. I walked around the room during the week and they were all exerting this control over how the narrative space looked to them. I suppose in a small way this personalises the journey for them. 
  • Discovery – we began with a single location, a place I believed would be good to tell our escape story. It needed that decision, but from there we decided as a group what would happen. The snakey line you see in the example files or images could have easily taken us in another direction. The children discovered the elements of the story we included. In the first sessions we explored the local area in pairs and the children noted and discussed possible places of refuge. One child shared with us, by zooming in on the SMARTBoard, the building yard that we eventually chose to hide in as James. At that point int he lesson we had not even decided which way to turn from outside his house – but it was clear that the yard would provide us with lots of opportunities so we included it our escape. Let the children find their path, their journey – let them discover what is out there and allow the plot to be formed as you go.
  • Embedding Media – Google Earth placemarks allow a whole host of media to be embedded in support of your story. We have added a simple audio player but you could easily have some drama work filmed and uploaded to a video hosting site, then embedded. That would be a great extension to what we have done and not too difficult either.
  • Geotagged Narrative – beyond the huge variety of imagery children have as a starting point the sense of making your narrative happen in situ really appeals to me. You have to consider the tense that you work in, however the combination of narrative types in one place is a huge benefit to working in Google Earth. You could have written, spoken, filmed and drawn media all in the very location it is occurring.
Where do we go from here?
In my opinion I think that this week has challenged me to think of storytelling in a new way. I think I have a good understanding of digital narrative, but working in Google Earth and defining the plot in response to the environment turns it all on it’s head. My class were not trying to conjure up some bright idea, they were inspired by the images in front of them, by the landscape and make up of the location. Just think of all of those locations…just waiting to be a location for a story. (You could even do one on Mars or The Moon!)
Somewhere local to the school to begin would also be a great starting point – perhaps a trip to somewhere near the school and the children do a recount of the day. I would also like to explore the potential of social stories, children generating small snippets of narrative roughly under the same plotlines, in different placemarks but again in roughly the same location. These could then be shared and the individual child chooses a path for their character to take adding their peers narrative parts to form a whole.
Tear up the paper, be a location scout, let the landscape guide you, tip storytelling upside down and give it a shake – most of all let the children discover their own journey, their own path. You never know where it might lead.

Google Earth is our Paper – Part 4: Improve the Story

In today’s literacy lesson, the third in our Google Earth storytelling unit, we made the leap from audio or spoken parts of the story to some written work. 

The use of the mapping in this story has provided us with a structure through the escape route we chose and also it has provided us with a rich visual stimulus for story content. The bushes James has to break through in his bid for freedom have caused scratches and bruises and ripped his clothing. The building site we have seen has caused James to be covered in dust and mud. In our story he hides between two large lorries and we stretched out with our senses (Jedi style!) and saw workmen chatting on a tea break, heard drills banging into the ground and the smell of diesel fumes from machinery. All of this has been generated from studying the satellite imagery in our story location.

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Over the last few days we have been working on generating a bank of good vocabulary for the escape, which we have on our WOW WORD display. Through discussion and thesaurus work we have gathered lots of verbs and adjectives that have already proven valuable for the children to use in their stories. We have also tried to generate lots of different alternative sentence openers – many of the recorded audio sentences began with “I”. We used the verbs we had generated and coupled them with adverbs to generate powerful sentence openers. Again these are displayed on the wall for the children to see and use in their work, and in fact many of the improvements made today included many of the examples you can see.

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Today the children used this language work to improve the sentences they had begun in their Vocaroo audio. Underneath the code for the Vocaroo player they added <p> for a paragraph and then wrote an improved version of their audio. We encourage them to make small changes to the original sentence, so just add a WOW word or begin the sentence in a more interesting way.

Here is an example of what one of the placemarks looked like and a second image of what the same item had included in the placemark properties. You can listen to the audio for this example here. The children coped well with writing in this way and had no problems with the coding as it is so simple.

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The combination of audio and written text has allowed the children to really improve their writing. I have always been very encouraged when the children have used Voicethread and I think that a technology based audio element can be a powerful way to scaffold the writing process.

I believe that in this unit there have been a few ingredients that have contributed to improved storytelling:

  • Google Earth’s imagery provided the class with ample inspiration for what to be creating in their story – they could see and explore it in front of them. They were not looking at a piece of paper and trying to drum up something.
  • The confidence and comfort that they have with the main character and the background to the story.
  • A clear and purposeful backbone to the tale – James is escaping.
  • An agreed escape route. The whole class can then discuss the various moments in the escape. The sharing and peer support is vital.
  • Easy audio recording has provided the children with a quick avenue into generating story content. There is no password/login/signup/complex method/knowledge/skill barrier to using Vocaroo. The children were recording their ideas immediately.
  • Audio and text situated on the image at where it happens in the story brings, often disparate, storytelling elements together.

Google Earth is our Paper – Part 3: Consolidate and Empower

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Photo by debaird
Attribution-ShareAlike License

In our writing sessions today I took both classes, all 60 Year 5 children, over two sessions and we continued and completed our work begun yesterday. The children were completing the task of adding 6 audio recordings to the correct placemarks in Google Earth, please see Part 2 for details of the process.

This post is concerned with some issues that have arisen from working with Google Earth and some classroom strategies I have found effective during my work with the application.

 

Consolidate

There is no better way for children to be successful then to have time to complete their tasks – today was a chance for them to consolidate the process they had begun yesterday and to once more practice embedding code in the Google Earth placemarks. All too often we want to rush the children onto the next great thing, it was useful today to take a breather and just ensure we had done a good job of the audio we worked on for our escape story.

Although a powerful and popular application, Google Earth is not used daily and so some children struggled to find their way around the different task panes and views. Having more time allowed them to become more confident. 

As both classes were running into difficulties about what they could or could not see. Often they would think that all of their work had gone, or it has just disappeared – when in fact the placemark had just been unchecked in the Places window. Today I consolidated their basic understanding of the task windows and how to switch between them. I demonstrated the different possible views you could have within the Places window – and pre-empted some of the possible problems based on situations that may or may not have already arisen. 

An issue that is well worth knowing about prior to working in Google Earth on a class laptop set is that of multiple content. For our escape story we have 7 placemarks and a path that loads up and is visible – when another child begins their own work another set of the placemarks is loaded up. Today some laptops had 3 sets visible. Children were saying they could not right click any of the placemarks but they had not realised (as the placemarks are identical) that there were multiple placemarks on top of each other. Again I reinforced checking only those placemarks which you need to be visible in the Places pane.

Empower

One of the disadvantages of working in Google Earth is that it is intended to work on a local level – as in the placemarks and items saved in My Places remain on that machine. This causes every laptop to have a different looking Google Earth Places pane, which naturally leads to some confusion. It is worth spending some time keeping on top of what files should and should not be there. My children would be using different laptops everyday and it is unfeasible to try and work with the same one everyday which would have been a time sapper of an organisational problem. Saving work is a little tricky due to the nested nature of the placemarks and content, however this is what we had to do.

I gave myself a good slice of time at the end of each session over the last few days to walkthrough the saving process with both classes.

  1. Any opened work from a network drive will begin life in the Temporary Places folder.
  2. Find the main folder for your work, all of your placemarks should be below it in a list. Select it.
  3. Right click this main folder to bring up the sub-menu.
  4. Click “Save to My Places”.
  5. The folder moves up and out of Temporary Places.
  6. Find the main folder for your work again. Select it.
  7. Right click this main folder to bring up the sub-menu.
  8. Click “Save as…” or “Save place as…”
  9. Navigate to your network folder.
  10. Name the file appropriately so you know what it is.
  11. Save.
  12. If saving over the top of previous work allow it to replace the older file.

We wouldn’t have been as successful if it wasn’t for about 6-8 children in each class who became the experts. These children had completed the tasks set them and had a very good understanding for what we had done. They knew their way around Google Earth. I would encourage you to seek these children out and empower them to support their peers.
The class experts for the saving routine above, were simply those who had been successful – I just called upon them to go and support someone else doing it. They were willing and supportive with their peers and guided them rather than taking over an important difference which I am always pointing out. This supportive ethos has always been with us as we help the children to understand how to problem solve with their class laptop resource. We try to encourage them to ask two other class member to help before talking to an adult.

Quick round-up
  • The slightly tricky nature of local content in Google Earth and saving work can cause younger children to get a bit disorientated.
  • Take plenty of time with younger students to demo and walkthrough the save process to a network folder.
  • With panes and folders open or closed the views can be very different on different machines so it is worth having confident children to help support their peers and to try and pre-empt some issues.
  • As everyone in this set of activities is altering the same placemarks, multiple copies can arise and can confuse. Ensure the children only have one set of placemarks checked.
  • Take time to consolidate Google Earth skills and confidence – use outside of the writing time and just allow them to explore. Reinforce the basic layout and structures.
  • Encourage a general sense of independence in problem solving – ask 2 friends for help before an adult. Do not underestimate the impact low level informal peer support can have on a technology rich lesson or environment.
  • Empower those confident students to actively support their peers, call them experts and make them feel special.